Palm-sized 12-sided coins.
Very sturdy: rigid like a poker chip.
Easy to make, so you can make multiple to fit different occasions.
Choose from many provided art choices, or customize it with your own.
Optional coin rack displays up to 6 coins.
Dice are pictured to show scale and are not included.
DM: As you enter Phandelver, it is a nice day, but a bit cloudy.
Bard: I like it sunny. I'll flip for it. Flips coin and gets woe.
DM: It's starting to rain a little.
Bard: Double or nothing. Flips and gets woe again.
DM: The wind picks up and the rain is now--
Barbarian: Flips without saying anything and gets woe.
DM: ... horizontal. The rain is now horizontal because the wind is just roaring and pushing the droplets sideways.
Wizard: Folks, let's just check out the inn.
DM: You dash into the tavern part of the inn, the wind slams the door behind you, and you immediately see--
Bard: Flips and gets weal.
DM: ... that there is a small stage in the corner.
Bard: Flips and gets weal again.
DM: ... with a sign that says "Performers wanted".
Coins have many uses. Make your own rules: A flip could reveal your fate or steer your session. Or, a coin by your side could represent wealth, achievement, or inspiration.
These coins are astoundingly sturdy. And, they look so good that we had to add a display rack.
Druid-approved: Made with no metal or plastic.
Barbarian-approved: It's tough.
Glue pen, or tape runner
Scissors, knife, paper cutter, or trimmer
Paper crafting difficulty: Intermediate.
For print-at-home, pay what you want for the templates at DMsGuild.com. You will also gain access to Google Drawings documents that you can copy and edit.
Choose the art and specific modules that you want. Print the needed templates on cardstock paper.
Cut on the dotted lines and crease on the solid lines. Fold, glue, and assemble according to the included instructions. Or, use the following visual guide:
Speed up play by replacing some D20 tests with a coin flip.
Make your own rules to allow players to risk steering the narrative toward good or or bad.
Give your improvisation of situation details a little nudge.
Reduce cost and environmental impact, compared to buying metal fantasy coins.
Keep players hands and minds in the game with an engaging themed item.
Gift them to your DM or players as unique keepsakes to remember that time when your bard chatted up a barmaid who had a remarkably [weal: contagious laugh] [woe: contagious cough].
I'll dare to tempt fate.
A simple coin flip can't hurt...
Double or nothing?